Adobe Flash Player 13 Beta Now Available for Download

Adobe has just rolled out a new beta version of Flash Player that allows users to try out the feature lineup that’ll be soon integrated into the application a lot earlier.

Adobe Flash Player 13.0 beta comes with supplementary characters enhancement support for TextField, as well as with full screen video message tweaks to customize the notification appearing on your monitors when watching a clip in full screen.

Of course, don’t forget that this release is still a beta build, so a number of bugs might still be experienced. Still, it’s a good chance for users to try out the next version of the app,  so download Adobe Flash Player 13.0.0.80 Beta right now to see what it brings new.

New and Updated Features

  • Enhanced Supplementary Character Support for TextField

Characters from the Basic Multilingual Plane (BMP) with Unicode code points between U+10000 and U+10FFFF nowl work correctly in T

extField controls. This change greatly enlarges the code point range we support, and now includes characters like emoticons and

complex CCJK characters.

  • Relocated Full Screen Video Warning to Top of Screen

We have made a small tweak to the “Press Esc to exit full screen mode” warning that is displayed for full screen video. We’ve received a

lot of feedback from developers because the dialog obscures content, and we wanted to make a change that both satisfies security

concerns and customer viewing enjoyment. To reduce the impact of the dialog on the on-screen content, we’ve moved the dialog to the

top of the screen.

  • New Stage3D Texture Wrapping Modes

Developers can currently set the wrapping mode of a texture to either clamp or repeat. Using the repeat option will repeat the texture on

both the U and V axis. However, in some use cases, you may only want to repeat the texture on either the u or v axis.

This is now possible with the introduction of two new parameters:

REPEAT_U_CLAMP_V and CLAMP_U_REPEAT_V

  • Stage3D Anti-Aliasing for Texture Rendering

Anti-Aliasing is a useful for improving perceived image quality. Hardware based Multisampling Anti-Aliasing (MSAA) is now available on

all desktop platforms. To enable MSAA, set the level from 0 to 4 using the new Context3D.setRenderToTexture() method.0 = 1 subsamp

le, no antialiasing

• 1 = 2 subsamples , minimal antialiasing

• 2 = 4 subsamples , medium high-quality antialiasing

• 3 = 8 subsamples , high-quality antialiasing

• 4 = 16 subsamples , very high-quality antialiasing

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